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Sims 3 game mods modthesims
Sims 3 game mods modthesims






  1. #Sims 3 game mods modthesims how to#
  2. #Sims 3 game mods modthesims movie#
  3. #Sims 3 game mods modthesims mod#
  4. #Sims 3 game mods modthesims Patch#
  5. #Sims 3 game mods modthesims mods#

We all know how complex games can get when the story progresses for many generations. The Sims 3 is the largest Sims game ever made in terms of worldbuilding and managing the size of the worlds.

#Sims 3 game mods modthesims mod#

You can download modded maps and use the mod to your heart’s content – you’ll be able to tag whichever you like on maps that aren’t even included in the base Sims 3 game! And it even works well in custom maps too. You can create custom tags and the selection becomes much more dynamic when the entire map is in motion.Īnother great thing about this mod is how amazingly compatible it is. This mod completely overhauls the original system and makes it far more user friendly. One of the main problems of the vanilla tag system is that you can’t really create custom tags and the criteria that the game uses isn’t as effective. That’s why the Tagger mod was created – it allows you to tag stuff much better than you can do in the base game. But it does present one key problem: it becomes incredibly difficult to locate things, people, and houses. This is amazing as it makes gameplay feel much more realistic. The Sims 3 has the biggest maps of any Sims game, because plots don’t load individually but the map stays loaded at all times when you play.

#Sims 3 game mods modthesims mods#

You can, of course, delete the NoBuildSparkles.package and nointro.package mods if you want your intro/build sparkles back - they were just there to show you where to put the files, and to verify that packages are working in your game. You can cut and paste them into the folder - just move them from whereever you extracted them, or extract them straight into that folder. package files you've extracted into your Documents\Electronic Arts\The Sims 3\Mods\Packages\ folder - that's the same place as the NoBuildSparkles.package and nointro.package files are.

#Sims 3 game mods modthesims how to#

All of that is explained in detail on: TS3 CC Basics - go there and read about it if you don't know how to do that!

#Sims 3 game mods modthesims Patch#

Of course, you'll need to have read about any special instructions or compatability (make sure everything you get works with your patch level and expansion/stuff packs!), download the files, and extract them from their archives. Now that you know that package files are working right in your game, you can start downloading custom content yourself! Delete the My Documents\Electronic Arts\The Sims 3\Mods\ folder and try again from Step 1 of "Setup Folders and Files" above.

#Sims 3 game mods modthesims movie#

If you still get the intro movie and build sparkles showing when you test in-game, you must have done something wrong. If no sparkles appear, then other package format content should work as well!īoth of these files work for any patch level and any/all expansions/stuff packs. Go into build mode and build a wall, or a room.

  • NoBuildSparkles.package: Nobuildsparkles will show that your custom content is actually working in-game.
  • If the plumbob animation and intro videos no longer play (you go straight to the loading screen), then you know your.
  • nointro.package: The No Intro will eliminate the EA Intro video before the game starts loading, which makes it very quick and easy to see if things are setup properly.
  • package files should be fully working in-game! You already have two package files installed, so you can tell right away whether things are working properly. Delete the Documents\Electronic Arts\The Sims 3\Mods folder and start try again from step 1.
  • No! You must have done something wrong.
  • Everything okay? Do your folders look as they should in step 4 and step 5, with all the right files/folders in place? Icon and exactly what it says for "type" are irrelevant as far as working in the game is concerned - what matters is that it ends with. It's okay if your icon looks like a Sims 2 package icon, a monkey, a white sheet of paper, or anything else, and the type may say "PACKAGE" or something else. Note: The picture shows them with a little green plumbbob icon, and "Sims3 Package" under Type. Inside the Documents\Electronic Arts\The Sims 3\Packages folder Check Packages Folder: Your Documents\Electronic Arts\The Sims 3\Mods\Packages folder should have two files inside it: NoBuildSparkles.package, and nointro.package








    Sims 3 game mods modthesims